- Jul 9, 2010
- 3,483
- 436
I noticed that some games do not work at all on the S7. The x and y axis seem to be flipped. We have had some threads on this already, but maybe we should keep one as a sticky.
So I turned to my G1 and did some comparisons.
Games that I tried but failed to work properly included Raging Thunder, Prism3D
Games that worked properly included Abduction
The weird thing is that some apps continue to function as intended even in landscape mode. I'm not a developer and don't know the best way to debug this. But this better be fixed for Android 2.2. This ends up breaking a bunch of games.
I think we can try to escalate this issue as a community. I haven't spoken with anyone with Huawei about this issue, but this should raise legitimate concerns.
The g-sensor does work properly in the launcher, but Huawei's SensorManager implementation is broken if it is screwing up application compatibility somehow.
Portrait mode (everything okay):
Landscape mode (? Wrong x-y values reported. Pitch & roll wrong as well.):
Sample Apps that do not work as a result of Huawei's broken implementation:
Raging Thunder
Raging Thunder 2
Prism 3D
Labyrinth
So I turned to my G1 and did some comparisons.
Games that I tried but failed to work properly included Raging Thunder, Prism3D
Games that worked properly included Abduction
The weird thing is that some apps continue to function as intended even in landscape mode. I'm not a developer and don't know the best way to debug this. But this better be fixed for Android 2.2. This ends up breaking a bunch of games.
I think we can try to escalate this issue as a community. I haven't spoken with anyone with Huawei about this issue, but this should raise legitimate concerns.
The g-sensor does work properly in the launcher, but Huawei's SensorManager implementation is broken if it is screwing up application compatibility somehow.
Portrait mode (everything okay):
Landscape mode (? Wrong x-y values reported. Pitch & roll wrong as well.):
Sample Apps that do not work as a result of Huawei's broken implementation:
Raging Thunder
Raging Thunder 2
Prism 3D
Labyrinth