billquinn1
Member
- Dec 16, 2010
- 62
- 2
Thanks Xaueious!
I'm using your universal mali.ko. My system's build number is MID7015 1.6a_20101124-3 without Market.
I checked dalvik.vm.heapsize by using adb
adb pull /system/build.prop /tmp/
gedit /tmp/build.prop
I found dalvik.vm.heapsize=24m so I did not edit anything.
I downloaded the universal zip, copied it to /tmp/ and extracted it in /tmp/ get mali.ko
Then I used adb to make a backup of the existing mali.ko (habit I guess)
adb shell
cd /system/lib/modules
cp mali.ko mali.ko.original
exit back to terminal
Then I copied the new mali.ko in
adb push /tmp/CobyMID7015_GPU_Fix_Universal/system/lib/modules/mali.ko /system/lib/modules/
I used "ls -l" in adb shell to check for new sizes and or dates. The sizes matched exactly which was not what I expected but I guess it means the edit was not extensive, just a settings tweak or two.
Rebooted the system and Angry Birds graphics are complete.
Yeah! My wife says thanks too!
Thanks for posting the md5sum so we know our download is what you uploaded.
You can do it multiple ways but best would be...
adb remount
adb shell
#mv /system/lib/modules/mali.ko /system/lib/modules/mali.ko_bak
#exit
adb push /tmp/CobyMID7015_GPU_Fix_Universal/system/lib/modules/mali.ko /system/lib/modules/mali.ko
Works either way but this way you know it changed. You can do #ls /system/lib/modules/ in between to make sure.
Bill